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 Post subject: Re: New Maps
PostPosted: Sun Mar 14, 2010 10:13 am 
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Clan Member

Joined: Tue May 19, 2009 8:26 pm
Posts: 219
Location: United States Mich.
{ABA}ABadAss wrote:
I just added a new map to the server - DM-{ABA-Ballistic}XenomorphFacility. It's a little different style of map...........



This is a very cool map
How ever even with changing my settings its hard for me to see a lot of the other players especially the red ones
They really blend in I have bad eyes so I think it just me that has that problem


Image My spelling sucks figure it out
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 Post subject: Re: New Maps
PostPosted: Sun Mar 14, 2010 10:21 pm 
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Over Lord

Joined: Wed Oct 01, 2008 8:57 pm
Posts: 272
I guess I am looking for unique maps due to shortage of great maps available. I downloaded DM-{ABA-Ballistic}DownTheDrain to the server tonight.....

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 Post subject: Re: New Maps
PostPosted: Tue Mar 23, 2010 6:41 am 
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Over Lord

Joined: Wed Oct 01, 2008 8:57 pm
Posts: 272
I added DM-{ABA-Ballistic}DarkInspiration to the server this morning - It may need some tweaking later on. Enjoy.........

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ImageThis map was a spam fest - I removed the AI from the map. The "artificial inteligence" for the bots was removed because they were all congregating at one area and made for easy kills. Now the war is everywhere in the map. Note: I am still working on why this map makes the server crash at times..........


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 Post subject: Re: New Maps
PostPosted: Thu May 13, 2010 6:14 am 
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Over Lord

Joined: Wed Oct 01, 2008 8:57 pm
Posts: 272
I added a couple of new maps this week. DM-{ABA-Ballistic}SurfCamp and DM-{ABA-Ballistic}Dojo. SurfCamp is a little laggy - the fps's are low. Dojo is a fast action map that plays relatively well on the server. Enjoy!!

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ImageI was informed that: 1.The roof had some issues (many places to get under the roof with no way out) and 2.The three tier pagoda has some surface issues (where you could 'hide" and snipe from inside the the damn thing) - They have been fixed!!


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 Post subject: Re: New Maps
PostPosted: Tue May 18, 2010 10:08 pm 
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Over Lord

Joined: Wed Oct 01, 2008 8:57 pm
Posts: 272
I added a new map tonight. Worked on it all night and it seems to play well. It's called DM-{ABA-Ballistic}Gridlock......Enjoy!!!

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 Post subject: Re: New Maps
PostPosted: Wed May 19, 2010 2:59 pm 
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Sarge

Joined: Fri Sep 11, 2009 8:58 pm
Posts: 42
Ooh, I like that one. Isn't Gridlock normally a VCTF map, though?


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 Post subject: Re: New Maps
PostPosted: Thu May 20, 2010 6:14 am 
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Over Lord

Joined: Wed Oct 01, 2008 8:57 pm
Posts: 272
There may be a VCTF version - I found the DM version (low Poly) and tweaked the blocking volumes and added a bridge, stairs, fencing, bot paths and weapon lockers........


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 Post subject: Re: New Maps
PostPosted: Sat May 22, 2010 2:14 pm 
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Over Lord

Joined: Wed Oct 01, 2008 8:57 pm
Posts: 272
I added DM-{ABA-Ballistic}GladiatorArena to the server today - Hope you guys like it!! It is one of my favorites and btw, it has spawn protection because you start in a protected gladiator room..... 8-)

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 Post subject: Re: New Maps
PostPosted: Fri May 28, 2010 6:25 pm 
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Over Lord

Joined: Wed Oct 01, 2008 8:57 pm
Posts: 272
Got a vehicle here but not sure what map to put it in. It has primary (front view limited firing range) machine gun fire and rear gunner full rotational firing range machine gun. I can embed it in any map - 2nd fire on rear gunner has heat seaking missles on this vehicle......ANY SUGGESTIONS?

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:arrow: Oh ya - The SuperBeast plays a cool (short) song when you run someone over 8-)


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 Post subject: Re: New Maps
PostPosted: Fri May 28, 2010 7:51 pm 
Clan Member

Joined: Wed May 12, 2010 6:32 pm
Posts: 20
Location: Newcastle, WY
Put it on a new map...If you place it on an existing map then take something out from that map...

Just my thoughts on it...


-John


-{ABA}Slider7


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