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 Post subject: Map rotation and Round score
PostPosted: Fri Jun 05, 2009 7:42 am 
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Captain

Joined: Thu Jan 08, 2009 9:03 am
Posts: 84
I was just thinking about ways to be able to play more variety of maps. Last night I start off with me and Bonjaa (and another pubber) playing BoomBoom.
We finish that and go onto another map during which more of our regulars show up. The next vote, you guessed it, people vote to play BoomBoom.
Thanks, though, to those who listen to my plead to not play it. :D

So, how about considering one or both of the following :

1) lower the round score limit to 100 (down from 200)? I only get an hour or two to play at night and a 200 limit can take awhile depending
upon the maps and whose playing.

2) Add a map rotation mutator - one which pulls a map out of the voting process after it has been played for a period of time

Thanks


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 Post subject: Re: Map rotation and Round score
PostPosted: Fri Jun 05, 2009 6:06 pm 
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Over Lord

Joined: Wed Oct 01, 2008 8:50 pm
Posts: 368
Location: Ontario, Canada
Some good food for thought, eithor ABadAss or I will post a message once we decided if we are to do anything! Thanks MB42.


Work before play, and if work becomes play - PLAY HARD!


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 Post subject: Re: Map rotation and Round score
PostPosted: Fri Jun 05, 2009 8:01 pm 
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Over Lord

Joined: Wed Oct 01, 2008 8:50 pm
Posts: 368
Location: Ontario, Canada
Well, I am currently looking for a map rotation mutator, but in the mean time we have decided to put the score amount to a vote. Check the Map Score Limit Voting and place your vote.


Work before play, and if work becomes play - PLAY HARD!


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 Post subject: Re: Map rotation and Round score
PostPosted: Tue Jun 09, 2009 2:34 pm 
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Over Lord

Joined: Wed Oct 01, 2008 8:50 pm
Posts: 368
Location: Ontario, Canada
We have changed the map voting to not allow the same map voted twice in a row - so players play more than one map continually and yet that map will be voteable again after the next round!

Please take note that the map will disappear from the voting menu at the end of the match and return after the next match.


Work before play, and if work becomes play - PLAY HARD!


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 Post subject: Re: Map rotation and Round score
PostPosted: Tue Jun 09, 2009 2:56 pm 
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Captain

Joined: Thu Jan 08, 2009 9:03 am
Posts: 84
I for one, say - Thank you!


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 Post subject: Re: Map rotation and Round score
PostPosted: Tue Jun 09, 2009 4:55 pm 
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Over Lord

Joined: Wed Oct 01, 2008 8:50 pm
Posts: 368
Location: Ontario, Canada
No Problem!


Work before play, and if work becomes play - PLAY HARD!


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 Post subject: Re: Map rotation and Round score
PostPosted: Wed Aug 05, 2009 7:34 pm 
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Over Lord

Joined: Wed Oct 01, 2008 8:57 pm
Posts: 272
I have changed the map score from 200 total team points to 150. This should help by having a faster map rotation.......Now this can be changed back at any time - just let us know what you think.............


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