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A Bad Ass Server • View topic - New Weapons Added - Sgt. Kelly weapons v8.7
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 Post subject: New Weapons Added - Sgt. Kelly weapons v8.7
PostPosted: Wed Jul 01, 2009 1:09 pm 
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Over Lord

Joined: Wed Oct 01, 2008 8:50 pm
Posts: 367
Location: Ontario, Canada
We, the {ABA} team, are trying to keep the players interested in our server. Sgt. Kelly has put out some weapons and we would like to try them out, some are newer than others! Play them, and post about them here. We are trying limit the server to realistic weapons and we may remove some of these new weapons. So let us know what you think!


Work before play, and if work becomes play - PLAY HARD!


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 Post subject: Re: New Weapons Added - Sgt. Kelly weapons v8.7
PostPosted: Thu Jul 02, 2009 7:50 am 
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Clan Member

Joined: Sat Nov 29, 2008 12:54 pm
Posts: 43
Location: Montreal
I think all the new weapons are pretty awesome! If you are unsure about the alien weapons maybe they could be bundled into a mutator? I vote to keep them though... :idea:


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