Balance discussion eh? Here are the actual designated slots for my weapons:
SM-AT/AA Recoiless Rifle
- This is a primarily anti-vehicle gun and goes in the Avril category.Both Golden Guns
- These are Redeemer class weapons. NOT assault rifle. I don't really get why you guys have them in the spawning bin. The blue laser's getting nerfed next time around so it can't be abused even if it gets put in the wrong spot.Red laser gun that is based on the lighting gun
- If you're talking about the HVPC plasma cannon, that's a G5 and MRL class weapon.Balance Info:
The SM-AT/AA's vehicle and player damage doesn't change because there's no need for it. It shoots a shaped artillery charge, not an HE rocket. The HAMR works the same way. Either way, it only shoots one shot and has a several second reload time, which puts it at a serious disadvantage to both the M75 Railgun and X-83 50 cal. (Both of which do 100+ damage even on low charge.) It sucks at close range unless you detonate it.
The HVPC Mk5
(Red Plasma Cannon) has bad accuracy and chaos, so it shouldn't even be a problem unless you're firing it up close. It's no easier to use than the minirocket launcher or G5.
I'm personally wondering where the EVPC Mk9
(Green Plasma Cannon) is, if anything deserves to be in the Redeemer spot, it's that.